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Airborn harbour update by polyphobia3d Airborn harbour update by polyphobia3d
New work in progress images of Airborn - Piņo's Journey, showing the new modulesystem for quick market generation.
Created by Manuel Virks, based on concepts by Simon Kopp and Johannes Figlhuber
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:iconyorous:
Yorous Featured By Owner Jul 18, 2013
I find the atmosphere and the very successful color
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:iconryivhnn:
Ryivhnn Featured By Owner Jun 30, 2013   Digital Artist
"Quick market generation" amused me, all I could think was AAARGH BUZZWORDS :) Guessing there will be more texturising done (might even see some later maybe? I am very slowly working my way through Mt dA-inbox). So does this module system thingi dump a bunch of models into a marketplace type configuration for refinement later? I just noticed that crane in the background, interesting bit of intruding industrialisation in a quaint looking setting :)
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:iconnatetheartist:
natetheartist Featured By Owner Jan 30, 2013  Professional Digital Artist
Great environment work. I love it. I just *have* to point out one thing though, While the entire environment feels otherwise cohesive, the bread and corn are kind of breaking this for me. They feel too "plastic" i suppose. In other words, i just can't picture a character picking one up and taking a bite. They seem more like wax-props or toys - even within the style of the game.
Everything else is flawless. Wouldn't change a thing. Some great stuff, I can't wait for you guys to get a kick-starter going so I can throw money at this.
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:iconpolyphobia3d:
polyphobia3d Featured By Owner Jan 30, 2013  Professional Artist
thank you very much!

nothing is really finished, but we need to get a couple of things good enough to be shown and base on. We've been doing a lot of basework recetly, mostly modular stuff, which will help us in the production.
The problem is, not everything we do at the moment is highly presentable, but we can't leave many white spots everywhere, so we need to fill those gaps, ith little work but not so bad everyone starts screaming at us ;)
And yes we do this for kickstarter, you'll get a chance for throwing money at us :D

[link]

subscribe for updates ^^
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:iconsuperhermit:
superhermit Featured By Owner Jan 11, 2013  Hobbyist Digital Artist
graphics are soothing
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:iconaeyolscaer:
Aeyolscaer Featured By Owner Oct 28, 2012  Professional Digital Artist
Iīm so looking forward to this game. :)
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:iconpolyphobia3d:
polyphobia3d Featured By Owner Oct 29, 2012  Professional Artist
hope you can be very patient :)

first we need to sort out the funding, then we need to produce it. we are definitely far from a real production.
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:iconaeyolscaer:
Aeyolscaer Featured By Owner Oct 29, 2012  Professional Digital Artist
I donīt know anyone who is more patient then me, really... How much longer? Is ist... is it finished? Now? ;)

No, really, no problem. Itīs very interesting to watch the concepts and progress on dA and in the daf. Nice team you have. Good luck for the funding, but I guess you have quite good preconditions.
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:iconsibu-sabu:
Sibu-Sabu Featured By Owner Oct 27, 2012  Hobbyist Traditional Artist
Gorgeous!
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:iconbrendthecow:
BrendTheCow Featured By Owner Oct 24, 2012  Professional Digital Artist
This is looking killer, Neox! :)
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:iconjohnprick:
JohnPrick Featured By Owner Oct 24, 2012  Hobbyist
I remember reading about this on moddb fuckin... ages ago, and I kind of figured the project was dead. Looks absolutely stellar, guys.
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:iconpolyphobia3d:
polyphobia3d Featured By Owner Oct 24, 2012  Professional Artist
haha we needed to step back a bit and do some other things, work on small prototypes and huge gameprojects to gain further experience in international productions. Thanks for the support!
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Submitted on
October 24, 2012
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1280×743
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