for his honest critiques, i just did something i haven't done in a while, i started to measure her face based on various ressources.
Before i basicly went from conceptlikeness which didn't work from every angle over a few steps to this version of the face - and i agree with some that she's not having the most interesting face right now, and i guess its pretty much because i followed my anatomical knowledge from the back of my head too much.
I think i will go a few steps back again, while i am pretty happy how the side and 2/4 views look now i think the symmetry of her face make her look too much like a doll.
As you can see she fits pretty much into most facial proportion guides, be it the golden ratio for the head (her head is slightly wider than the golden ratio but its only like 2mm to each sides).
The facial golden ratio is pretty much spot on, i'm really surprised by this i really didn't plan to.
the marquard beautyanalysis shows a few diffferences, but nothing i would say is really bad.
The eye diameter is correct, i used an anatomical eyeball i created for one of the last productions i worked on for reference, but maybe the whole eyelid area could be a bit wider/bigger- not sure tho, first tests looked somewhat strange.
Another ressource i found was this [link]
and again it fits pretty much perfectly right into this scheme, again really surprised as i didn't plan to i just moved stuff around.
but from what i can tell all this is making her pretty unintersting as a character and i'll try to improve that later on, thanks for your time
if anyone feels something is totally off, please tell me, besides personal taste and the fact that pretty much everything is possible in the human face, i might have missed stuff